Ray¶
The RAY entity (DXF Reference) starts at Ray.dxf.point
and continues to
infinity (construction line).
Subclass of | ezdxf.entities.XLine |
DXF type | 'RAY' |
Factory function | ezdxf.layouts.BaseLayout.add_ray() |
Inherited DXF attributes | Common graphical DXF attributes |
Required DXF version | DXF R2000 ('AC1015' ) |
-
class
ezdxf.entities.
Ray
¶ -
dxf.
start
¶
Start point as (3D Point in WCS)
-
dxf.
unit_vector
¶
Unit direction vector as (3D Point in WCS)
-
transform
(m: ezdxf.math._matrix44.Matrix44) → ezdxf.entities.xline.XLine¶ Transform the XLINE/RAY entity by transformation matrix m inplace.
-
translate
(dx: float, dy: float, dz: float) → ezdxf.entities.xline.XLine¶ Optimized XLINE/RAY translation about dx in x-axis, dy in y-axis and dz in z-axis.
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