Face3d¶
The 3DFACE entity (DXF Reference) is real 3D solid filled triangle or quadrilateral.
Access vertices by name (entity.dxf.vtx0 = (1.7, 2.3)
) or by index
(entity[0] = (1.7, 2.3)
).
Unlike the entities Solid
and Trace
, the vertices of
Face3d
have the expected vertex order:
msp.add_3dface([(0, 0), (10, 0), (10, 10), (0, 10)])

Subclass of | ezdxf.entities.DXFGraphic |
DXF type | '3DFACE' |
Factory function | ezdxf.layouts.BaseLayout.add_3dface() |
Inherited DXF attributes | Common graphical DXF attributes |
Warning
Do not instantiate entity classes by yourself - always use the provided factory functions!
-
class
ezdxf.entities.
Face3d
¶ The class name is
Face3d
because3dface
is not a valid Python class name.-
dxf.
invisible_edge
¶ invisible edge flag (int, default=0)
1 first edge is invisible 2 second edge is invisible 4 third edge is invisible 8 fourth edge is invisible Combine values by adding them, e.g. 1+4 = first and third edge is invisible.
-
transform
(m: ezdxf.math._matrix44.Matrix44) → ezdxf.entities.solid.Face3d¶ Transform the 3DFACE entity by transformation matrix m inplace.
-
wcs_vertices
(close: bool = False) → list[Vec3]¶ Returns WCS vertices, if argument close is
True
, the first vertex is also returned as closing last vertex.Returns 4 vertices when close is
False
and 5 vertices when close isTrue
. Some edges may have zero-length. This is a compatibility interface to SOLID and TRACE. The 3DFACE entity is already defined by WCS vertices.
-