Triangulation¶
Triangulation module: ezdxf.math.triangulation
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ezdxf.math.triangulation.
mapbox_earcut_2d
(exterior: Iterable[UVec], holes: Optional[Iterable[Iterable[UVec]]] = None) → list[Sequence[Vec2]]¶ Mapbox triangulation algorithm with hole support for 2D polygons.
Implements a modified ear slicing algorithm, optimized by z-order curve hashing and extended to handle holes, twisted polygons, degeneracies and self-intersections in a way that doesn’t guarantee correctness of triangulation, but attempts to always produce acceptable results for practical data.
Source: https://github.com/mapbox/earcut
Parameters: - exterior – exterior polygon as iterable of
Vec2
objects - holes – iterable of holes as iterable of
Vec2
objects, a hole with single point represents a Steiner point.
Returns: yields the result as 3-tuples of
Vec2
objects- exterior – exterior polygon as iterable of
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ezdxf.math.triangulation.
mapbox_earcut_3d
(exterior: Iterable[UVec], holes: Optional[Iterable[Iterable[UVec]]] = None) → Iterator[tuple[Vec3, Vec3, Vec3]]¶ Mapbox triangulation algorithm with hole support for flat 3D polygons.
Implements a modified ear slicing algorithm, optimized by z-order curve hashing and extended to handle holes, twisted polygons, degeneracies and self-intersections in a way that doesn’t guarantee correctness of triangulation, but attempts to always produce acceptable results for practical data.
Source: https://github.com/mapbox/earcut
Parameters: - exterior – exterior polygon as iterable of
Vec3
objects - holes – iterable of holes as iterable of
Vec3
objects, a hole with single point represents a Steiner point.
Returns: yields the result as 3-tuples of
Vec3
objects- Raise:
- TypeError: invalid input data type ZeroDivisionError: normal vector calculation failed
- exterior – exterior polygon as iterable of